Minecraft cpu render ahead limit. Pick any modern 3D game, though, and it's a different. Minecraft cpu render ahead limit

 
 Pick any modern 3D game, though, and it's a differentMinecraft cpu render ahead limit 1" they have raised OpenGL performance by up to 92%, even for really old cards

Reduce View Distance. Jontethim. Reinstalled Java, as well as Minecraft. From the Minecraft wiki, the view-distance attribute in server. In the “ Memory Settings ” tab, set a value for “ JVM Arguments “. Since the 1. Go to Program settings in GPU. We retested all of the Intel Arc GPUs with the latest 31. ) you might have al. If you have less than 4GB of RAM, type -Xmx2G into the text box. Navigate to Manage 3D Settings and then Program Settings. I am thinking it is a game limitation, no single core is pegged at 100%. This is the accurate temperature reported directly from the CPU die. I have a 5800X3D and see the same thing. It can play Eve and other high-tech games. AMD Ryzen 5 5600X on Amazon. Use Optifine. The rendering of a frame begins and ends with the CPU, with some of the heavy lifting handed over to the GPU in the middle. 0. i dont know. Stacktrace: at java. A page will open, allowing you to view the available RAM options. I could play Minecraft just fine on the i3 at about 70ish FPS. F3 shows that the gpu usage spikes from 17% to 100% God of War runs on Ultra at 120fps with no problem with a ~60% gpu usage. AMD Ryzen 7 5800X on Amazon. This is an important distinction. 8 DX11 and Futrure Frame rendring on. If a portable. If you’re using a low-end graphics card or an older computer, the CPU will likely be the main player in this game – particularly if you’re playing on lower-quality settings. 3 or newer will be needed in order to render to Radeon. Video Card (s) 1. Posted August 11, 2020 (edited) So I've noticed while playing Minecraft (Java) under load (meaning I'm not getting the max framerate) my GPU (RX 5700 XT) is utilizating about 60-77% while my CPU (R5 3600) is at about 20%. New here but I have an issue since the Minecraft 1. Here are few examples of commands that you can use to reduce lag with this plugin. Here is a list of things i have done to try to fix the issue. The main ways would be by doing things like running optimization mods; shortening render and simulation distacnce; Lowering player and entity counts. Posted February 15, 2018. 90, Optix should work with NVidias older series of Graphics cards, all the way back to the 700 series according to the release notes. CPU usage maxes out for the first 10-30 seconds while the map loads, after that it fluxurates between 30-70%. 4. 147 blocks beyond this point and the world renderer stops working and you can get stuck. Uses nvidia control panel to tell the computer to use the GPU for minecraft. 9 ( forge ) and 1. threads Java system property, for example when running multiple servers on a single machine. -TUF RTX3090 (24GB)Reboot your Minecraft server. It does not utilize multi cores on a cpu, no matter how many unfortunately, it maybe something there changing or have changed recently, but. Back to the sidebar, click on 'Configure Surround, PhysX'. He is running on a 1080p monitor at 60Hz. Since said update, I get at least 15 more FPS in whatever. We would like to show you a description here but the site won’t allow us. My PC had 8 gigs of ddr3 ram a gtx 960 graphics card and an fx-6300 prossesor. What you have to do is cap the framerate for the game. ”. At least 1 GB of RAM allocated for the server to run ( -Xmn 128M -Xmx 1G ). View Plans. This can make things smoother, but at the cost of latency. Created a 1. TPS stands for Ticks Per Second. For reference, with the. Navigate to Server Settings. It just helps the CPU render the frame. Keep in mind it has heavy affect on DirectX-apps if you don't have. All you have to do is install the plugin and run the following commands: /chunky radius 5000 followed by /chunky start. Turn the Show FPS option to “ON. RenderAheadLimit 2" (Whiteout the quotes) into it. Bruh i thought this was some sort of joke, forgot that for whatever reason theres some mc optimization mods that use the name of elements i think its something to do with the cpu since it has tons of cores and mc for all i know is mostly single core while an 11th gen i5 has only 6c 12t正确设置CPU大小核心分配,游戏帧数你说了算!不会用process的快来补课,我不允许你们任何一台电脑卡顿,【电脑优化】大幅度提升电脑性能,让CPU睿频起飞的方法!!,Minecraft丨关闭这个隐藏设置,我的帧数居然直接翻了三倍?!,为什么3060 mc会. Version 1. Use "minecraft:digger" instead to achieve the same functionality; Mobs. The vanilla game is more CPU-reliant, but mods that deal with shaders or rendering may make use of the GPU a bit more. The default value is 3. Repeat these steps with the latest snapshot. You should probably look into why your CPU usage is so high. Do settings like render distance, render. /lagg gc - Attempts to free RAM. Neither of them have an Overclocking advantage. Any. Method 3: Adjust Windows 10 for the best performance. 20. It will have you change some things in the nvidia control panel. Try this: Make sure Origin is closed. Java Edition - Minecraft Wiki - Fandom. This one is setting how many chunks around the player are actually doing something (think spawn, Redstone ticks and the all). 9. So I've noticed while playing Minecraft (Java) under load (meaning I'm not getting the max framerate) my GPU (RX 5700 XT) is utilizating about 60-77% while my. Even so, it only takes an average desktop CPU a fraction of a second to compile them all, so this is done once, the moment you start the demo. Go to Nivida 3D setting. cpu_render_ahead_limit. Command /motionblur <percent> - to change the strength of blur *NOTICE: if you feel lags when using this mod with sodium installed, please set Video settings->advanced->CPU Render-Ahead Limit to 6 or above . The CPU is the most crucial hardware component for rendering. 2. 4369 drivers. OpenGL was long known for having garbage performance (at least on Windows systems) with AMD Graphics Cards. Minecraft uses a form of lighting called ambient occlusion, which simulates the way light interacts with objects in the game world. The value you should use depends on how much RAM your laptop or computer has. A lot of admins are still used to the old terminology and assume simulation distance when render distance is mentioned. Second, 32 chunk render distance means your computer has to handle 4225 chunks vs 289 for normal render distance. As render distance increases, so does the demand on the CPU and graphics card. Because of the new height limit (-64 to 320) the game has become more laggy. This means that even if you have dual Titan XP's in SLI, if you have a crappy CPU, the game's performance will reflect that. Reflex sounds like a more dynamic and customizable version of the older, more performance costly CPU render ahead limits. 15ms on the 360hz versus 40ms-55ms on 144hz, click to pixels. CPU usage 50-100%. 17 release I had zero lag and an FPS of 60 - 400+ (Nvidia GeForce RTX 3070 + 16x AMD Ryzen 7 3700x 8-core for that matter). Sometimes, a player’s realm will limit the render distance to ten or twelve chunks. 4 for CPU rendering, but will dive in shortly for an upcoming review. Tails1. 0 coins. Reduce the size of the game's window, as this makes the game render less, making the game run a little bit faster. Something went wrong. 1 update release. With MPRF 3 and the GPU not being able to keep up with the CPU, the CPU will run ahead of the GPU by 3 frames, giving 3 frames of added input lag. Go to the section Manage 3D Settings on the left sidebar. However, if you’re running complex shaders or an HD texture pack, you’ll need a powerful GPU as well. Now, click and open the Nvidia Control Panel. Go back to the NVIDIA Control Panel, click “Add,” click “Browse,” paste the folder path into the address bar, press J, and select java. Also, though it's not the area I spend a lot of time in, most of the performance choke in Minecraft is an issue with the rendering (about 75% of game time is dedicated to it on my system). Forum Subscriptions. Use a world border. 20. Furthermore, Minecraft has launched hundreds of streaming careers and. If you have a supported Nvidia GPU you can use Cuda. r/BattlefieldV A chip A chipAs already stated many times over, Minecraft isn't really heavy on your GPU, a crappy Intel iGPU can reach 60 FPS and has before on my laptop (Intel HD 4400 on an amplified creative world with a render distance of 8 can get 50-60 FPS), however that's only if you have a decent CPU to back it up with. The debug screen is triggered when the F3 key is pressed. Make sure Origin is closed. Either your running a Windows 32 bit system, or the CPU is EXTREMELY bottlenecking your GPU and/or Memory. Maybe you could also unscrew and remove the side of your desktop case to allow better cooling, but you would need to remove dust more regularly. Start with adjusting the settings that will have the widest impact. To pre-render frames, means it also takes your input at the time it starts pre-rendering the frame. 2. 4*. BFBC2 Render Ahead Limit. Modified 7 years, 8 months ago. Our test map is Portal Pioneers RTX ,. Thermal throttling is what we are looking for here. -1 means driver default, the same as it turned “on” in the menu - typically 2 or 3 pre-rendered frames depending on video card / driver. Dynamic lighting should be set to fast as well since it defaults to real time! I HIGHLY RECOMMEND hosting a server rather than playing in singpleplayer as singleplayer lags significantly more!Posted August 11, 2020 (edited) So I've noticed while playing Minecraft (Java) under load (meaning I'm not getting the max framerate) my GPU (RX 5700 XT) is utilizating about 60-77% while my CPU (R5 3600) is at about 20%. This graph can be located on the Server Details page of the respective server around the top-right section. . but at the end of the day the chunks are stored in region files on disk. Be sure to always include -e EULA=TRUE in your. 2. /lagg killmobs - Removes all mobs on the server. This limitation is due to the memory usage of Minecraft's DXR-enabled version and the high hardware demands of path-tracing. 90 -209. I read on some threads (older), that the maximum server view-distance is at 15 (rings of chunks around you). I run at 60 FPS with that. toml in a text editor like Notepad++. 2ghz. cfg" and copy and past "RenderDevice. A percentage or a number of cores utilised is a simplification. Just an FYI that downloading Optifine, now available. Hey everyone! Today I'll be showing you an incredible Minecraft mod which allows you run the game at practically ANY render distance (at least within reason). How to make Minecraft use less CPU - Quora. I've been told that rendering at 32 chunks render distance requires upping your allocated RAM to 2Gb, i have done so. When you want to extend the lifespan of your PC even a little. [EDIT] Also make sure your CPU Render-Ahead Limit (inside the Advanced tab) is set at 0-2, this helps reduce latency. Microsoft itself recommends at least 8 gigs of RAM for the Java version of Minecraft. The two things I found that helped with performance was lowering my computer display’s resolution and raising my CPU Render-Ahead Limit in the Advanced settings in Sodium from 3 to 5 frames. Honestly, this DOES help. In the last 1. Add motion blur shader to Minecraft, Just like Lunar Client. "On Bedrock, the max render distance is based on the hardware you have. 7. exe ; Opening firewall settings for the minecraft launcher, javaw. Actually, want to know if increasing Ram to 8gb And replacing hdd with ssd will affect the render distance. Advanced Video Settings: In the “Video Settings” menu, find. ago. It is also important to consider the meaning of the setting - it is a MAXIMUM pre-rendered frames, or a render ahead LIMIT. Render distance scales RAM usage exponentially, but is moderately ok to the CPU. Theres overhead with moving data to the gpu, so I'm guessing it would be around 100 times faster. Dynamic lighting should be set to fast as well since it defaults to real time! I HIGHLY RECOMMEND hosting a server rather than playing in singpleplayer as singleplayer lags significantly more! In general, is Minecraft more CPU or GPU dependent? - Minecraft will generally default to whichever of your parts are more powerful (CPU/GPU) Back when I was using a high end i3 and my 1080 ti GTX processor, the game ran off of my GPU and when I upgraded to a powerful i5 it started running off of that. Check Price. 2. Same principle apply, lower means more performance but less things around you are actually loaded. Minecraft is written in Java and the Java Runtime Environment (JRE) may affect your speed when you play the game. The more complex the map, the more work the CPU has to do, which can result in high CPU. Typically, reducing the number of threads that. My 8-core CPU is 32 GigaFLOPS while my 980-core GPU is 1000 GigaFLOPS, making it about 30 times faster, but on cpu its normally done in a single thread, not 8, which would make gpu 250 times faster. This will pre-generate a 5,000 block radius around your world spawn. Hard tube loop, cpu and gpu 2. ago. So that the CPU will not render ahead frames that will be used by the GPU, as a result, the workload of the CPU will be reduced. The 12 core r9-5900X is a complete no-buy. 18 terrain enjoyable while still running smooth. Open the F3 debug menu, and wait a minute for the FPS to stabilize. "sodium. 这个模组不会和 OptiFine 兼容,但是你可以用 Oculus 来装光影。. java:653). Basically, this computer is quite the beast. The CPU can prepare a frame for the GPU to process by the amount of frames you set. Search Java > right click and Set Priority as High. exe/javaw. Same would go for render-ahead limit in games that have that setting. -Checked to make sure I had 64 bit Java to match my 64 bit computer-Uninstalled and reinstalled Java-Checked my CPU usage. The Java version of RuneScape was very CPU bound, similar to Minecraft. Display CPU usage of client thread. insightful! thanks for the detail. Use a private and same system server. Minecraft on the other hand, spends most of its CPU cycles simulating the world itself, independent of the player's input. 9GHz with TurboBoost) Graphics: Intel Iris Graphics 540 RAM: 4 GB single-channel DDR4 2133 MHz If so, it's not far off the minimum specs listed here so running close to maxed out doesn't sound that strange. Oct 18, 2020. And that cpu should be gine. 2 PaperMC server on an i5 650 with 6GB of RAM. bg. @OP You're going to be hard-pressed to run a server on a raspberry pi 4-b, you would need to reduce some of the default settings (chunk render distance, for instance). they kill performace just like everyone suggested here. Command /motionblur <percent> - to change the strength of blur *NOTICE: if you feel lags when using this mod with sodium installed, please set. This means that when the queue is full, what is displayed can have a lot more lag. Next, click Server Settings. Chunk rendering is one of the most expensive operations in. CPU render ahead limit can help but it is very dependent on your hardware and you will have to test it for yourself. 30 and higher; Deprecated "minecraft:mining_speed" in json formats 1. By default, these are set to 10. Render thread. /lagg clear - Removes all entities on the server. Debatable, I've had mixed results with it in the past but I'd rather not use mods either way. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. too many mobs, players moving/updating, redstone happening) and cannt process everything fast. For example, if you have such high CPU usage that your PC is slow then there is a setting in OBS called Hardware (NVENC), Hardware (VCE) or Hardware (QSV) within Settings > Output > Streaming. • 2 yr. Entity names beginning with a number will now result in a content error; Item Frames On a basic level, Minecraft uses the CPU to handle most graphical tasks, while the GPU handles just a few specific things – like rendering blocks. 16 which can boost frame rates by 400%+, often greatly out-performing Optifine. If you are experiencing lag on your server, it is recommended to choose a lower value than your current setting. windows limits the maximum fps at ~250. Change the file extension from " txt " to " cfg ". 7ms. On the 5900x, the processor monitors it's own temperature and it will slow down or even shut off if it detects a dangerous temperature. Speed: 5. 'Tiles' are the little boxes that you see appear when Blender is rendering the scene. PSU: Silverstone ET750G 750W. To adjust the view distance you can follow the below steps. On the new one with an i7, I get between 3-10 FPS. Not as far as I know of though. That is a bit beyond what even bedrock can do. 1. Also, if you can download Optifine that will help. When rendering graphics on modern computers, both the CPU and GPU have a role to play. RAM: 4GB. 20 TPS is hardwired into Minecraft as the universal speed. Lower render distance like 8 or 10 chunks. Even with the best cpus out right now 64 chunks is still too hard for single threaded performance. And that cpu should be gine. 5ghz, 32gb RAM with 10gb dedicated to Minecraft, RTX 2080ti, and Samsung 960 evo m. While rendering is underway, Task Manager and Resource monitor report that Resolve is using about 14% of the CPU, and about 13% of the NVIDIA GPU. Having an 8-core. On. If you plan to use your PC while it is rendering or have a. #2. V-Ray Next 4. GTX470 @800/1600/2000. Turn off VSync both in-game and in your GPU control panel for java. If an NES emulator can render a frame in 1ms (which is usually the case in modern CPUs, as they can run NES games at over 1000FPS), then you can wait for 15ms before each frame, and then read input and render it within the remaining 1. 80GHz. Reinstalled today, I now have an i5 10400f and gtx 1660 super, was shocked to see 25 fps with everything set as low as possible (except render distance), I could only get a stable 60 with a render distance of like 8. 5 Sodium version: mc1. I've heard that Minecraft is CPU heavy, which got me wondering why it's only at 20%, while my GPU isn't even on full load. In Pocket Edition there's only 256 chunks in the entire world, which is (memory/processing-wise, not graphics-wise) comparable to a PC render distance of 7-8. The public Minecraft with RTX beta will launch today, April 16 , and the complete (and free) RTX update is set to follow. Released the "minecraft:enchantable" item component out of experimental in json formats 1. 18. The Core i7-12700H is the fastest laptop CPU we've tested to date, beating all other contenders including the Ryzen 9 5900HX and Apple's M1 Pro, even when run at just 45W. These consume more CPU resources than the default one, but reduce lag spikes. Latest Updates. pre generating the world etc. I wanted to configure a really high end system for a friend who wants very quick render times. 11. Currently i can only go up to 8-10 chunks with 40-50 fps. exe, and javaSEBinary; Monitoring CPU thread usage; My specs: CPU: Ryzen 9. #4. cmd, and so on. the drops won't be as severe or noticeable. JVM optimizations [] Use a high performance garbage collector such as ZGC or Shenandoah. But anyway, we got off topic here. I show the best settings for Sodium 1. sodium √ exordium √ feather client √. RAM sits at 2GB. CPU Render-Ahead Limit: 9 Frame(s) Before closing out of Settings, don't forget to hit the "Apply" button at the bottom of your screen! Lunar Client Settings 3/5 Released the "minecraft:enchantable" item component out of experimental in json formats 1. 4. I am getting the same render issues in vanilla and OptiFine too, but they are very rare. 请勿向钠官方 Github 提交该模组的问题。. I was monitoring CPU and GPU use, it only ever used about 1. Visit your Billing Panel and log in to your account. CPU: i7-9750H at turbo capped to 3. It shows 3D using 13%, Copy 0%, Video Encode 0%,. Tails1. In general, if you want 30fps then both your CPU and GPU have to do their job in less than 1/30s. The result is a simple yet fully functional 64-bit CPU with 32 registers, 32kB main memory and a separate 16kB stack. The rendering of a frame begins and ends with the CPU, with some of the heavy lifting handed over to the GPU in the middle. GPU: RTX 2060. 18 mod FPS settings for more fps on low end PCs, laptops & devices on Minecraft Java 1. This will pre-generate a 5,000 block radius around your world spawn. Anyways, great comment; 12 chunks probably is the new minimum these days. Even newer versions of Minecraft do not use more than 200-300 MB of memory unless you are using extreme render distances (over 16; the game doesn't even let you go over that unless you allocate 2 GB or use Optifine, which ignores this limit), HD resource packs (and even that is debatable), or memory-inefficient mods. Turning it down allows your system to render the game faster, improving your FPS. So then I looked to see if I was having a CPU bottleneck and CPU usage was only 10. Minecraft typically uses between 1-3 GB RAM, depending on how much is allocated to it and whether texture packs and mods are installed. Open up your F3 menu and on the right it will have a line saying what gpu is being used. Its size equals the amount of available CPU threads minus one, but there was an upper limit of 7. Its size equals the amount of available CPU threads minus one, but there was an upper limit of 7. You can track CPU and RAM consumption from your panel, in the Performance menu, try to have the smoothest. 1. List of players that used someone's Minecraft skin or as a. The 12 core r9-5900X is a complete no-buy. txt file is present in the same directory as xenia. Despite the mod mainly being used to apply. The number of the “flip queue” that preloads frames for smoother gameplay. When I make the world it uses around 90-100% of my CPU, then drops down to around 40-70%. Doing 3dmark I get around 13k overall with like 14k gpu score, 9k cpu score (had a bit worse before I overclocked my ram). 20. The higher MPRF is set to, the higher the input lag will be. Chunks are the method used by the game to divide maps into manageable pieces. If you go into the Direct3D settings in Rivatuner, the frames to render ahead is under the Vsync tab, its called Prerender Limit. Search for the Minecraft executable file and add it to the list. Set to 0 = 10ms 4+30ms*4 = 160ms to render 4 frames. optifine x Siuolplex commented on Aug 18, 2020. (In game settings are ignored if this is set btw) If it’s on, it’ll be clamping your cpu+gpu to a single frame buffer which on older cpus and a heavy cpu game could cause big problems. Gabriel3331. Measuring CPU usage also isn't as simple as one would think. exe. yml ). 2: FOV does not affect performance. In other words, the playing field is now quite level when it comes to clock speeds. The lower the load on the GPU, the higher the load on the CPU because the GPU is requesting more frames to be prepared by the CPU for it to render those frames. (to run 32 render distance you need to allocate more ram for MC) My fps is in the hundreds constantly but I use vsync so its usually 60 and drops to the high 40's-50''s sometimes. 7 and 4. Try like 8 or 10 chunks. 2. Some scenes might even get away with no GI at all. Core 1 is first, core 6 is last, read them left to right. I have set my UEFI settings to default, and removed the Armoury Crate software along with the many small bits of software it also installed. Find and open the server. 101. info. List of Ways to Make Minecraft Use Less CPU. Yer gpu drivers are also very outdated if that matters at all. We’ve yet to test Blender 3. 76 98. Here is the list of ways through which you can make the Minecraft use less space: Reduce the number of mobs. Reply replyMake these changes: Click Apply at the bottom of the window, then click the Program Settings tab. Going up to just 25 render distance will drop fps down to the 50s. If you’re looking to build a new. So, I recently downloaded Minecraft Windows 10 edition and whenever I make an infinite world it always uses a ton of CPU. The GeForce RTX 3090, with its $1,499 price tag, caters to a different crowd. 10. Then, copy the folder path in the address bar. Then select the High-performance NVIDIA processor option on the Run with Graphics processor context menu submenu. exe, and set your fps cap in-game to unlimited. I think Minecraft needs an optimization overhaul. The best CPU for Minecraft is an Intel CPU that has more than 2 cores. Maximum Pre-Rendered Frames: If available, this option - previously known as 'Max Frames to Render Ahead' - controls the number of frames the CPU prepares in advanced of being rendered by the GPU. RAM helps, because the computer can put chunks into memory and access them quicker. If an NES emulator can render a frame in 1ms (which is usually the case in modern CPUs, as they can run NES games at over 1000FPS), then you can wait for 15ms before each frame, and then read input and render it within the remaining 1. This game was """behind""" visually in 2011, on release. A lot of people seem to be having problems with Minecraft using too much CPU power. Go to the desktop and right-click on it. 本贴模组名片. Even if this CPU has two fewer cores than its Red-colored rivals, the 8700K pulls ahead with higher base and boost clocks of 3. Adjust the CPU utilization and Render threads as you see fit. The server resource graph is a useful tool to get a quick overview our your servers general health by displaying the approximate CPU and RAM usage while online from our control panel. i just find it odd that 33 exactly is the point where optifine amounts start and it crashes there. Open Video Settings: Start by launching Minecraft and navigating to the “Options” menu. $endgroup$ –Usually when you're seeing that message its because the mods or texture back being loaded have exceeded the amount of memory allocated to the Java client. For Minecraft, the CPU is the most important component to consider. Reduce render distance. RenderAheadLimit 2" (Whiteout the quotes) into it. I've pushed my phone passed it's limit by trying 120 chunks render distance. More then that tends to make the game run slower regardless due to garbage collection. Java runtime being used is the latest java 8 jre. It plays a crucial role in determining the smoothness of your gameplay and can greatly impact your overall gaming experience. (that version had a weird 50 FPS limit on it, also. For Minecraft, the CPU is the most important component to consider. In the left-hand Actions menu, select Upgrade/Downgrade. Set to 0 = 10ms 4+30ms*4 = 160ms to render 4 frames. Describe the solution you'd like I would like to be able to set my render distance greater than 32, at least to 64. Ok, just know that optifine can give you doubel the fps if you configure it correctly. 1) Sodium. Be sure to use the CPU1 temperature-monitoring option. I am using bsl shaders on the medium present, no. Open the F3 debug menu, and wait a minute for the FPS to stabilize. With Vsync enabled, no frames will be. CPU: Ryzen 9 7950X; Below is a graph detailing light update times for a simple glowstone place/break: Tested via LightBench on 1. exe - you might have to add it in if it's not in the drop-down list - and make sure it's set to use the gpu. A view-distance of 6 to 8 is recommended. 1 update my FPS dropped to 2 - 14 and the lag is terrible (game is unplayable). There is no good Minecraft cpu benchmark except this one on the internet. If players are experiencing a visual slowdown in Minecraft: Bedrock Edition, they can try these methods to reduce the processing load on their hardware's CPU and graphics processor: Change the. . 4 ( Forge/Fabric ) and keep getting sudden freezes mid game. gaming tend to run at 80–85C CPU temperature and around 70–75 C GPU temperature. Now this upper limit is 255. I already have Render Distance set at 2, clauds and particles turned off and Sodium and C2ME installed but I still have 6 fps at best :( I also run multiple times into "minecraft run out of memory" problem and my game crushes every few minutes.